The Rising Sun

Vanguard takes players back to WWII and does it with a library of familiar weapons such as the Type 100.

This Japanese submachine gun was introduced in 1939, at the start of the War. Consequently, it was the only SMG produced by Japan in any quantity. It's been a reliable weapon in past Call of Duty titles and continues to be a solid option in Vanguard thanks to its high accuracy and low recoil.

Now, Warzone Pacific has released and with a lot of close quarters situations you'll find yourself wanting to use a reliable SMG most of the time.

Here's the best loadout for the Type 100 in Call of Duty: Warzone.

Best Type 100 Class In Warzone

With a staggering, 10 attachments to equip your weapon with, it's going to be hard to narrow down what to pick.
When choosing your attachments, you'll want to consider what attachments will improve this weapons weak areas and how you tend to play.
The Type 100 is very accurate, has great hip fire and a good rate of fire. However, it lacks a bit of damage to compete with some of the stronger weapons in the game.

Attachemnts

  • Muzzle
    • Recoil Booster
  • Barrel
    • Warbuachi 134mm Rapid
  • Optic
    • Slate Reflector
  • Stock
    • Warbachi Grip Folding
  • Underbarrel
    • MARK VI Skeletal
  • Magazine
    • 8mm Kurz 45 Round Drum
  • Ammo Type
    • Hollow Point
  • Rear Grip
    • Fabric
  • Proficiency
    • Acrobatic
  • Kit
    • Quick
This setup is tailored to maximise its damage at distance whilst giving a controllable recoil.
There are a few good Muzzle attachments, but I've gone with the Recoil Booster as it actually doesn't give much recoil and increases the fire rate.
Every Barrel reduces the damage of this wepaon, which isn't ideal, so the only logical choice is the Warubachi 134MM Rapid. Again, it dramatically increases the rate of fire and the effective damage range. While it does massively increase recoil and increase sprint of fire and ADS time, these can be fixed with other attachments.
Your Optic comes down to preference and I don't think subs need an optic in most cases but the Slate Reflector is a nice clean sight.
Our Stock is the Warbachi Grip Folding which is one of the better options in this slot.
The Underbarrel choice will further reduce recoil but increase hip fire accuracy. This isn't a big deal as it is already very good.
I'm not a fan of the Magazine choices for the Type 100 - while they can increase lethality, yoi can opt for the 48 Round Drums.
Hollow Point is the best Ammo Type choice giving you more Bullet Velocity at range.
The Fabric Rear Grip is the best choice, reducing recoil further while also giving 40% added flinch resistance
Acrobatic is the best Perk 1 in my eyes because this weapon is very powerful in close range fights and being able to fire while sprinting negates a lot of needs to ready up quickly.
The Quick Perk 2 should help improve Sprint Speed to negate any of the movement speed you've lost.

Secondary

I would go with the Machine Pistol if you're not using Overkill or a Sniper Rifle to make up for long range.

Lethal & Tactical

  • MK2 Fragmentation Grenade
  • Stim

The Frag grenade is an all-round good lethal grenade to have and can save you a number of situations. The Stim is very good for a run and gunner, especially when paired with Gung-Ho.

Perks

  • EOD
  • Ghost or Overkill
  • Amped

EOD reduces the damage you take when it comes to explosives, so it can be vital in close quarter scenarios.

Overkill lets you take two primaries while Ghost keeps you hidden on the map, and Amped allows you to swap weapons faster!

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